Five Nights With Crazy 1

Five Nights With Crazy 1 is the first game in the Five Nights With Crazy series. It was made on Scratch, a coding website for kids to make and play games.

Nights & Mechanics
Each night lasts 360 seconds, and the difficulty gets worse every night.

Night 1 is the first night in the game, obviously. It has two characters active in the night: Chimy Chriby Baby Back and ERROR. DoRito Mario is also in the night, but not really shown as much.

Chimy Chriby Baby Back will appear in your office. He will give you a few seconds to put on your mask before jumpscaring you.

ERROR will also appear in your office. She will give you a few seconds to put on your mask before jumpscaring you.

DoRito Mario will only attack you if the bar on the top right of your screen gets empty. You can refill it, or "wind it back up" if you click it.

Night 2 comes right after the first with no warning. There are three character added to the mix, and they make everything a bit tougher.

Balding Knees will appear in your office, and eat your flashlight. After 10 seconds, he will throw it up, and leave. You can stop him while he's running into your office by clicking him, but you'll have to be quick.

OwO mangle will appear in your hallway, and give you a few seconds to use the flashlight to stop her. If you do stop her however, you have another problem on your hands.

Copernicus will run down the hallway after you get rid of OwO mangle and attempt to kill you. You can stop him by putting on the mask.

Night 3 adds a whole bunch of problems you will have to face. Luckily, they act like the previous ones, so you might survive.

Grand Copernicus will appear in the hallway, and attempt to jumpscare you. But you can stop him with the flashlight.

Skinless Children will appear in your office. He will give you a few seconds to put on your mask before jumpscaring you.

Running Cheese will also appear in your office. She will give you a few seconds to put on your mask before jumpscaring you.

Virus Chad will also appear in the hallway, and attempt to jumpscare you. But you can stop him with the flashlight.

Night 4 adds no new threats, but makes everything more difficult.

Night 5 is the final night, and adds one last character to the game: Bad Time Copernicus.

Bad Time Copernicus will already be in your office. When his eyes glow, he will take a few seconds to jumpscare you. But you can stop him by clicking him.

Fun Facts!
The nights were added separate from eachother.

After the release of the first night or two, the game got a bonus update, changing Phone Human's voice, and giving the animatronics voices.

A secret character was removed, along with another secret character getting redesigned.

Unused Content...
There was going to be an unused camera system. Mostly showing were the animatronics where, and where DoRito Mario's "wind button" was.

There were going to be bonus nights, but they were scrapped due to me being lazy. The nights were known as: Fire Night and Warudo Night. Fire Night was going to introduce Spineflap before his true game debut. It would only have him attempting to jumpscare you in multiple different ways. The office would've been on fire throughout the night. Warudo Night would have been a strange non-canon night introducing an inside joke named Warudo. He's an assassin-like guy in a trench coat with a gun. He thinks you are someone known to him as Ruby, so he would have attempted to bring you to a place known as the Detention Sphere. You can still find their lines in the gamefiles.